Book Reviews Other Reviews

Review: Big Damn Sin City: The Hard Good Bye: Part #4

All images are © 2014 Dark Horse Books / Frank Miller, All opinions are my own.


Previously, we covered Part 3 of The Hard Goodbye. Now, we have a continuation with Part 4.

In this post, I will cover Part 3 of the Chapter titled “The Hard Goodbye”.

WARNING: This book most certainly is NSFW and only for adults. I will do my best to leave the vulgarities out of it so that everyone can enjoy. Although, if you can stomach the madness to achieve the full effect, a proper purchase of the source materials is recommended.

WARNING: Spoilers ahead: In depth review including respectable, occasional snaps of the art work and surrounding thoughts.

Big Damn Sin City: The Hard Goodbye: Part 4

Part 4 of The Hard Goodbye starts off with a some memories of a friend named Chuck that was retarded, but Marv loved him because he was “dumb enough to think he was a genius” and he compares those memories with his current dilemmas.

“I’ve been framed for murder and the cops are in on it. But the real enemy, the son of a bitch who killed the angel lying next to me, he’s out there somewhere, out of sight, the big missing piece that’ll give me the how and the why and a face and a name and a soul to send screaming into hell.”

He continues with details of a plan based off the information his mother gave him about the previous visitors looking for him. His plan involves sending him, whoever it is, an invitation and if he doesn’t die in the process, he’ll get a couple more pieces that fit this puzzle.

Now, we have mention from Marv that you can find whatever you need down any back ally in Sin City and we are transitioned into a scene where Marv talks about a bar named Kadie’s and this information is layered with details about how anything that’s worth doing in Sin City is illegal and messed up. He gets free drinks at Kadie’s for favors. One of the workers at Kadie’s is someone named Nancy that likes to shake it to good, old country music:

First mention of a character named Nancy

Nancy is a dancer at the bar Kadie’s with a lasso and an attached cowboy hat. Marv normally just enjoys the dance, but not tonight. No, that’s not what he’s looking for. He picks a fight with someone named Weevil and slams his back out, tells him to spread the word and get some payment for it “because it’s worth it” and give the details about what to spread the word about: his grievance of Goldie. He orders a drink from a waitress named Shellie.

Nancy dances more and whips with her lasso.

Marv goes out back of Kadie’s and talks about how he loves hit men because no matter what you do to ’em, you don’t feel bad. “The worse you do, the better it gets.” Trouble is, they have him at gun point. Marv is making jokes about the guy’s jacket:

Marv puts up a strong fight and it the hit men, they brought coats to a gun fight. Marv takes one of their guns and wins, tells him to take his coat off because he is bleeding all over it:

Marv wins the fight out back of Kadie’s bar. Seems some hit men were trying to off him.

Marv tells the guy with the coat that it must have not been them that killed Goldie, but he interrogates the last man standing to find answers. The man tells him it was Telly Stern that gave the orders and Telly runs the tables over at The Triple Ace Club. Marv kills the man he is interrogating and tells him thank you.

Marv has olfactory hallucinations about Goldie and claims he only needs his medicine. Then, we see a woman peering around the corner:

Mysterious woman peers around the corner after Marv’s fight with hit men out back of Kadie’s.

Marv realizes the sun is coming up and needs to find a place to rest, although he was “just getting warmed up”.

My Thoughts:

Marv likes old, good solid country music. Good on him! He’s not into the feel good, happy music. He more enjoys what feels genuine to him and not washed up. He is taking no safe paths here, only looking to set an example for his quest to find out who is behind framing him for Goldie’s murder.

I didn’t mention this at all last time, but it’s obvious that Marv is just out of prison, with his discussions with Lucille and I’m nervous for the path that he is on. Just can’t catch a break!

Marv has connections in his town, again with women. I’ve yet to see any man friends or people he is getting along with that are of his same gender. Hrm. Marv has characteristics of being intelligent and brutish.

We don’t learn much in this chapter besides mystery. He claims to know the dancer Nancy, but there’s no interaction with her, only fighting and a mysterious woman that peers around the corner after his fight with the hit men. I can’t help but notice that she looks like Goldie and Weevil looks like . . . Wolverine from Marvel comics? Ha, ha! Geez.

Who is this mysterious woman? Who is Telly Stern?

See you next time,

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.


What I’m Reading: Borderless by Eliot Peper

It looks like gold dust . . .
© 2018 / Eliot Peper / 47North

Ah, the joys of the internet when you go book shopping on a whim, click ‘Add to Wishlist’ on book #2 in a series and that’s what the family is working off of for Christmas gifts. A cascadial error of sorts. No mind, because this looks like a espionage book / series I can get into with style!

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

Book Reviews

DNF @ 37% Review: Quantum by Patricia Cornwell

Very well done cover . . . with space balls of some sort.


International bestselling author Patricia Cornwell delivers pulse-pounding thrills in the first book in a series featuring a brilliant and unusual new heroine, cutting-edge cybertechnology, and stakes that are astronomically high.

On the eve of a top secret space mission, Captain Calli Chase detects a tripped alarm in the tunnels deep below a NASA research center. A NASA pilot, quantum physicist, and cybercrime investigator, Calli knows that a looming blizzard and government shutdown could provide the perfect cover for sabotage, with deadly consequences.

As it turns out, the danger is worse than she thought. A spatter of dried blood, a missing security badge, a suspicious suicide—a series of disturbing clues point to Calli’s twin sister, Carme, who’s been MIA for days.

Desperate to halt the countdown to disaster and to clear her sister’s name, Captain Chase digs deep into her vast cyber security knowledge and her painful past, probing for answers to her twin’s erratic conduct. As time is running out, she realizes that failure means catastrophe—not just for the space program but for the safety of the whole nation.

Brilliantly crafted, gripping, and smart, Patricia Cornwell’s cliffhanger ending will keep readers wondering what’s next for Captain Calli Chase.

Let me start out by saying I have read some Patricia Cornwell books and loved them mucho construto. I started reading this yesterday and made it over a hundred pages in, which I can say this is an easy read, so that’s not the reason I DNF’d this book.

The Kindle edition has media embedded in it, which was neato-torpedo, displaying some animated images at the start of some chapters. This is apart from the fact that I couldn’t change the background color for this book on my Kindle Fire, assumably caused from the embedded media which was all-together absent from Kindle cloud reader.

This book started out well for me. It was quick, punchy and intelligent. However, Captain Chase turned into a squirrel on assumable hallucinogens and coke, ( not the kind in the bottle ) feeding me every detail that ran through her mind whether it was relevant or not . . . and, it’s filled with ADHD-ish ( coupled with my own ADHD tendencies, it proves to be a bad mix ), panicky inner-dialog that I’m assuming is suppose to be thrilling, but just gives me more anxiety than I already have and a need to know what to pay attention to and what not to, which does become decipherable as you read. I comprehended and processed, but not in a way that I prefer.

A word I learned in this book was:

This is a rambling book, which I didn’t mind in itself, but even rambles need to be organized to become coherent to the reader. There’s not much abstract thoughts of the protagonist’s mind other than “what the hell is happening to me and NASA” and “OMG, something is happening to me that someone else just referring to in passing” ( quotes are sarcastic, summarized version of Captain Chase’s thoughts, not actual quotes from the book ), at least of what I read. Sentence structure could use more variation, at least for me – it felt like I was being pelted with little thought-darts. However, the book does give some background to NASA, which I didn’t fact check and won’t.

I don’t have anymore to say about it other than the people at NASA should have given Captain Chase a sedative or two, in order to counter-act those over-stimulated thoughts way, way earlier in the book.

★★☆☆☆ Two stars out of five and a big-fat DNF for Captain Chase’s first book titled Quantum by Patricia Cornwell.

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

Book Reviews

Review: Ten Years of Darkness by Kristen M. Chambers and Viktor H. Strangewayes

Color palette here is carefully selected with a feather radiating magic. Nicely done cover. completed this review via a free copy in cooperation with StoryTellers on Tour and the author’s blog tour.

Whispers & Wonder
Westveil Publishing
Beneath A Thousand Skies
S.D. McKinley
Queen’s Book Asylum

For more about this tour visit Storytellers On Tour.


A darkly humorous mash-up of time travel and dark fantasy, in which our heroes discover there is more to our history than we’ve been led to believe. Discover a world of demons and dark Magic, of ancient civilizations and unexpected alliances, hiding just out of plain sight…

A demonic plague carried by time-traveling bats, a dripping mechanical construct from ages past, and a talking quill which gleans the truth from a person’s blood. A few months ago, that would have been enough to make Kristen question her sanity, but after everything she’s seen, they seem pretty par for the course.

After a brief encounter with a mysterious stranger leaves Kristen with an unusual Magical artifact, she begins to realize there is far more to our world than she’s been told, and the very future of humanity may just rest in her hands. Joining forces with some rather unlikely allies – a nervous neighbor whose dreams of Magic are quickly turning into his nightmare; a diminutive yet feisty Lumynar, who may be the last of her kind; and a wisecracking demon who happens to share the moniker of a fictional spy – Kristen sets out on the journey she had always dreamed of, but may not be prepared for.

With potential horrors looming on the horizon, access to Magical resources obstructed by powerful forces, and more questions arising with each encounter, our heroes must band together and fight for their world and the fate of humanity. But for every question answered, many still linger: Have they chosen to support the right factions? Are their goals worth more than those they are fighting against? And worst of all, have they gone through this entire process before?

From the group who founded the Vaal’bara Historical Society, Ten Years of Darkness is a prequel which can be read before Volume One or after Volume Five. The prequel takes place in an unsettling time before many events transpired, yet is simultaneously affected by their outcome, following characters both new and familiar, and bringing as yet untold details to light while also exploring others from a unique perspective. Those seeking to learn the true mission of the Society may very well choose to start here, while other readers who have already traveled the timeways at our heroes’ side will find many clues to further their journey as they look toward the future.

Ten Years of Darkness presents originality in form with handy visual-graphic hints at progressions in story line with visual clues as to what kind of scene transformation is taking place such as time transformation, portal, written document or vision. This element works well and added value.

In regards to further specifications on format, each chapter is professionally titled and paragraphs are separated by a double-carriage return, being non-indented in the print book and indented in the eBook format. While I didn’t mind the double spaced paragraphs in the print book, the indention and spaced paragraphs did bother me slightly in the eBook as a violation of too-much-wasted-white-space. Albeit the former were small offenses in my vouch for criticism regarding form in writing. All things matter.

Unfortunately, most events or thoughts in the book come in quick passing. It’s fast paced adventure through space and time with magical elements of time crystals, talking quills and a transformational, riddle giving knife. In my readings, I found it difficult to decipher what was important in the book and what wasn’t, being there not much accentuation toward important things and non-important things. Although, with all these details spinning at me I still found escape into a meta-world where things are surreal and interesting in a way that we do not find in our present reality, which was great in seeking escapism and food-for-thought. The writing itself, on a small scale was executed well with little-to-no typos or sloppiness in regards to grammar and punctuation.

“May the quill prove mightier than the blade.”

Page 101, Ten Years of Darkness

I have mentioned before that what I look for most in a book is complete immersion, being enveloped in a proverbial wrap of feeling, giving me emotion ( whether good or bad ) and instilling a sense of complete atmosphere which I found mostly lacking in this book. This is why I believe that happened: there’s not much further explained and proves to be too verbose with not much poetic nature and the writing seems cut short both in character elements and setting when thoughts, actions and setting could be appropriately, even slightly expanded upon to give us a little more background and feeling about what is happening and most importantly: why . . . in order to give my imagination some taste. It could use a good rambling re-cap in spots to tie everything up nicely. This begs the argument against imagination vs too much information, but what I am seeking here is just a little more in regards to setting, character and thoughts to feed that imaginative construct in my mind. It seems that this book might be a product of all the advice online about writing and that presents dangers in itself of lacking soul and individuality that is needed to encompass a complete personal thought as paragraph and a complete feeling as form and book. I feel as if I know nothing about these authors through their writings – neither good or bad in itself.

Now the flip side of this is we are given plenty of room to appreciate the premise of the book being that reality is more than meets the eye, exploring the concept of worlds interacting with our own in ways we cannot presently understand. Then, we are presented an option to decipher importance of specifics on our own – as a feat of imagination and grasp for something more than simply what is presented in front of our face, in the writings. I absolutely loved those magical touches including naming demons after elusive cartoon characters that I personally grew up with via media, thus inciting a correlation previously not thought about, ending in personal amusement.


Ten Years of Darkness presents originality in form and function, while delivering fun themes surrounding time and magic with comedic characters and mischievous events; even not normally animate characters such as knives and quills that interact with the fictional world. But, it lacks depth in regards to the reader deciphering what is important in the story and what isn’t with little-to-no back tracing or reasoning to why things happen or even thoughts. However, I would imagine telling a story that resides outside reality, but delves into meta-reality, might present the same exact problems because it would lie outside common reasoning. Ten Years of Darkness – definitely worth the read @ ★★★☆☆ three stars out of five.

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

Music Resources

Witcher Edition: Friday Fun Trifecta #11

If you remember a while back, we did a segment here on called Friday Fun Links. Fun links have evolved into Friday Fun Trifecta, where I will feature one thing of each – music, book and visual arts. Welcome to Friday Fun Trifecta #11, in appreciation for artwork.

It’s Friday again. How am I doing? I’m wore out. People wear me out. Then, I wear myself out. It’s a dangerous combination, especially when you don’t realize it’s Friday until way after you wake up; it’s sort of a nice surprise, however when you learn what day of the week it is. Make no mistake: it’s no where near as superior as Saturday. Let’s escape into a bit of Tolkien and visual arts and music inspired by his works!


Out Of The Frying-Pan Into The Fire by yoshiyaki


I See Fire by Ed Sheeran, from The Hobbit: The Desolation of Smaug – Lyrics @


The Hobbit, or There and Back Again by J.R.R. Tolkien

“May the wind under your wings bear you where the sun sails and the moon walks.”

― J.R.R. Tolkien, The Hobbit, or There and Back Again

“There is more in you of good than you know, child of the kindly West. Some courage and some wisdom, blended in measure. If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.”

― J.R.R. Tolkien, The Hobbit, or There and Back Again

[ Quote Source: ]

Does anyone have any background about the alternative title There and Back Again?

Did we find the source of the moonwalks, here in Tolkien’s writings? Michael Jackson knows . . . Is it because Michael Jackson almost tried to sue over it when he found out, then the lawyers reminded him about what year the book was written!?

I swear this guy is a re-incarnated Michael Jackson, except this is the body he was suppose to be in to begin with:

Save your tears over Weeknd’s plastic surgery

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.


USA Giveway: Ten Years of Darkness by Kristen M. Chambers and Viktor H. Strangewayes

To be honest and not for any other reason than just because I don’t want to, I won’t be doing any more blog tours after this one, at least not for a long while. This is a USA only giveaway for the hard back hand-out. Be on the look-out for my review of this book, coming Feb. 8th, here in just six days.


a Rafflecopter giveaway

Here is a direct link to the Ten Years of Darkness giveaway ( seems the embed code is having some trouble ).

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.


SDMcKinley is Now .COM’d

This is how I feel.

EDIT-edit-edit: The site migration is complete minus the certificate, which should be showing anytime now. All followers successfully migrated from .ORG – it is almost completely safe to comment without fear of them fading into nothingness.

Just something really quick here. I have succumbed to the pressures of my .ORG site not working and have battled with it since day one. Yet again, my JetPack had become disconnected and no posts were showing in the reader. I bit the bullet and purchased a business plan on and will begin migration immediately. Hopefully everything will go smooth, but I won’t be transferring my domain name until I’m confident that everything has migrated OKAY. Send some good vibes and prayers that everything goes well . . .

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

Book Reviews Other Reviews

Review: Big Damn Sin City: The Hard Good Bye: Part #3

All images are © 2014 Dark Horse Books / Frank Miller, All opinions are my own.


Previously, we covered Part 1 and 2 of The Hard Goodbye. Now, we have a continuation with Part 3. Life has handed me the brass knuckles and I’ve been short of time. This post only covers one part, Part 3, albeit an important one, where we learn the ruffian’s name and meet some people and relatives close to him.

In this post, I will cover Part 3 of the Chapter titled “The Hard Goodbye”.

WARNING: This book most certainly is NSFW and only for adults. I will do my best to leave the vulgarities out of it so that everyone can enjoy. Although, if you can stomach the madness to achieve the full effect, a proper purchase of the source materials is recommended.

WARNING: Spoilers ahead: In depth review including respectable, occasional snaps of the art work and surrounding thoughts.

Big Damn Sin City: The Hard Goodbye: Part 3

Finding himself in the sewers, after running from the cops the ruffian has bad things to say. He hopes they choke on their breath while they wait for him to surface, however he is coughing himself in the waste. He resurfaces out of the sewers and mentions a person named Lucille, that she has what he needs:

First mention of Lucille

Close call. Ruffian almost gets spotted by a copper walking through. He jumps to hang off the building in a marvelous comic frame:

Now, the scene switches to a female inside, presumably woken up and startled by a noise. She gets out of bed, grabs her gun and realizes it’s just the ruffian, nothing to be alarmed about except he has a swath of small bandages all over his body. He tells Lucille that it’s nothing to be worried about. He had simply gotten “grazed”. Ruffian asks Lucille for a beer and she shrugs it off, knowing that isn’t why he arrived.

Lucille and the ruffian are now in the bathroom and he confirms that ( the alcohol ) isn’t why he arrived with a solid “no”. Lucille throws his a bottle of pills. He eats one immediately. She tells him he is better with pills and he thanks her.

We learn that Lucille is a “dyke”, but with her figure she could have any man she wants. Lucille gets the ruffian pills from her girlfriend that is a shrink; Lucille’s girlfriend attempted to analyze the ruffian, but got too frightened.

Ruffian tells Lucille that he had to fight the police and she makes sure he didn’t off any of them. Ruffian thinks not, but they know what hit ’em. Then, Lucille questions him about how she will even the situation out, but he tells her no need and “not a chance”.

“This isn’t some barroom brawl or some creep with a gas can looking to torch some wino. This is big and I’m right in the middle of it and there’s no place I’d rather be. There’s no settling down. It’s going to be blood for blood and by the gallons. It’s the old days. The bad days. The all-or-nothing days. They’re back. There’s no choices left and I’m ready for war.”

Frank Miller as unknown male ruffian from The Big Damn Sin City.

The ruffian seems to have excited himself and grabs Lucille by the shoulders.

Lucille attempts to talk him out of his trajectory by bringing up prison, saying it was “hell” for him. But, he deflects and justifies it with defining what hell is. He says something to the effect that hell is not knowing your purpose and he isn’t like that because he knows exactly what his purpose is. He also tells her that someone close to him was killed in prison and that is how he got out. Lucille looks startled at how the ruffian is handling her.

He leaves Lucille’s apartment by, yet again jumping out of the window. While doing some theatrics and hanging off a building rooftop, he mentions “sweet Gladys“, but he will have to sneak past Mom and her hearing has improved since she went blind. He arrives at his Mom’s house, removes his shoes to sneak into his old bedroom. It’s unsettling for him, makes him cry. The memories. No mind because Gladys is here.

We learn that Gladys is his gun.

Gladys, the gun.

He takes time to bond with the gun and explains the situation with Goldie to Gladys. He stole Gladys, the gun from the strongest guy in school, but he levels with himself, justifying taking the gun because it’s previous owner, the strong man was dead when he took it. He named the gun after “one of his sisters from school”.

Mom pokes in the doorway of the bedroom while he is bonding with his gun. Mom calls the ruffian Marvin and he apologizes for awaking her. Mom tells Marvin that people came looking for him that were’nt coppers. Marvin tells Mom about his “new night job”.

Mom and Marvin talking gently.

Mom questions Marvin and he tells her about Goldie, but no specifics such as her death. And, that ends Part 3 of The Hard Goodbye in Frank Miller’s Big Damn Sin City. See below for thoughts and character bios.

My Thoughts:

Let’s talk about being a product of your environment. Do you think Marvin might be a product of his environment? I mean, he is doing a ton of questionable things, but I haven’t seen malice in his actions. Yes, he knocked down the cops. Yes, he took pills. Yes, he is busting into his parole officer’s apartment but, it looks like she accepts that, like he needs her.

Here’s another subject to think about: codependency. Is Lucille enabling Marvin by giving him pills? We have indication that he is better on the pills by her word. Should he learn how to deal with life without the pills? Maybe. We don’t really know how he is off of them, but that is possibly weak justification. Who knows? We don’t even know what kind of pills they are. They could be antipsychotics.

Do you feel like you want to judge Marvin? What kinds of judgements have you made about him? Seriously. It seems like the lines between what is good and bad here are blurry to say the least.

And then, here begs another question: would Marvin be actually be better off to surrender his fight and roll with the punches so-to-speak? No one knows that answer for a fact, but for the stories sake I think not! I want to see this guy win. We don’t know what lead up to this. He is obviously scarred from the past. All we have is what is presented in the story with context clues and diluted dialog.

He seems to bond with women most easily and that’s apparent here in Part 3, where he leans on his parole officer and mother. He got rough with Lucille, which I didn’t like. Thankfully, he didn’t violate her. She seems to know what to expect from him and is acceptant of his behavior when he barges into her apartment.

And, Marvin’s mother and his interaction with her is pleasant. He speaks to her like a son should, although it’s questionable about leaving out details in his story, but I’m guessing his justification for doing that is to not worry her. Poor mom probably worries enough as it is . . .

There’s a lot of detail in these black and white frames. I like the art style. Things pop out at me like the shower curtain not up on the rail in Lucille’s bathroom. Is she paranoid, possibly induced by her environment?

One thing that Marv is redeeming himself on, I can say for sure is using his resources, unlike what I thought about him when Goldie died. Even so, it still makes me wondering if he is operating on a hunch or no about her death. Something is awry.

See you next time,

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

Other Reviews

DNF Video Game: The Medium


Discover a dark mystery only a medium can solve. Explore the real world and the spirit world at the same time. Use your psychic abilities to solve puzzles spanning both worlds, uncover deeply disturbing secrets, and survive encounters with The Maw – an entity born from an unspeakable tragedy.

The Medium is a third-person psychological horror game that features an innovative dual-reality gameplay, unique art style inspired by painter Zdzisław Beksiński, and original soundtrack co-composed by Arkadiusz Reikowski and Akira Yamaoka.

In my sometimes less-than-humble opinion, there are two kinds of games in the world: Game-games and games. Look, I’m joking, well, kind of. Let me explain: there are games where you actually have what seems like free choice. If you want to go all in and fight the high level characters, you most certainly can have at it and get humbled, like the zealous adventurer you are. Unfortunately, The Medium is the opposite of that: a walking simulator that tells what button to push and when to push it, where to walk and when to walk and also when to talk. I don’t like it. I want to run, jump, slash and meander. I want action and intensity, not to aimlessly walk in circles looking for a queue to push the X button.

Is anybody out there? Just nod if you can hear me.

Most interactive travels in the game present you with a setting viewed with a fixed, third-person camera as you walk from room-to-room and a Resident Evil type inventory system with the ability to combine items for puzzle solving and possibly more.

Something that did particularly catch my eye and make me go “hmmmm . . . ” was the fact that when looking in the below mirror, there was a strip on the rug that seemed to twinkle and glisten, no matter which angle I moved the camera, which gave me evidence that it wasn’t the mirror causing the anomaly:

See that funky strip on the rug?

That’s not saying The Medium is a bad game, it’s just not for me. I was stunned by some of the visuals that were displayed before the split screen duel-reality play, then the visual appeal seemed degraded ( which I vaguely remember an article confirming that degradation ). I played for a decent 3 hours on the game up until I reached the duel reality view at the camp. The whole premise of the game, being the main character is a medium named Marriane that exists in two different realities at once. Just after the start of the game, we are led to a funeral home and we meet Jack in the dark reality, that has recently died in the normal reality, then we are led to some kind of camp for investigations. This is where I stopped playing the game. I won’t go into any more details about the story, while the elements of the story did seem mildly interesting, it wasn’t good enough to keep me rattling my joystick and looking for a queue to hit X without it being dreadful and a chore. Luckily this game came with my Xbox Game Pass subscription. No love lost, no love found.


★★☆☆☆ The Medium, an Microsoft Xbox Exclusive gets two stars out of five for lack of excitement and personal preference, however seems solid enough for story-game enjoyers to savor. If you want some, from what I saw non-wretched and light on actual vulgarities like lack of jump scares and gore then it may work even better for you in a search for a psychological survival horror game with class.

Intro video w/ credits

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.


Composition: Problutions and Solutions

There’s enough
reverse calculations to
know, at least one person
owes a tank of inspirate.
There’s enough

reverse math to know,
the numbers don’t add
up anymore.

Looking for solutions?
Look under your nose.
One just passed by, unnoticed and alone.
Looking for problems?

Look under your nose.
One just passed by, unnoticed and alone.

Thought you missed it? That it’s too late?
Think again, mate, mate, mate, mate and mate.

~Imma hit the floor when you hit the floor,
Imma hit the floor when you hit the floor.~

I look again. Look up, left, right, down and in between.
Because it’s these things, overlooked,
almost every time that fails my dream,
that often do matter and too often sting.
They told us that everything mad-hatters.
The steak is rotting upon the platter or maybe the bread?

You like skim milk?
Well, then pour it on top your own head,
or your favorite flavor:

( Hot chocolate bomb-saver.
Boom-boom, later . . . A newly printed 3D-Bunny player )

So, I say: Where’s my 2s at? Where’s my 2s at?
Where’s my club at? Where’s my club at?
Where’s my love at? Where’s my love at?
Imma hit the floor when you hit the floor,
Imma hit the floor when you hit the floor.
So, Imma hit you at, where’s my club at . . .
Imma hit you at, where’s my club at . . .
Let’s do the time four, do the time four,
do the time four, the time four.
Cora’s last words, Cora’s last words.
Cora’s last words, Cora’s last words.

We gotta go and get the money. What?
Go and get the money. What?
Trumpet like a twenty. What?
Trumpet like a twenty. What?

© 2021 —S.D. McKinley