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DNF Video Game: The Medium

THE MEDIUM

Discover a dark mystery only a medium can solve. Explore the real world and the spirit world at the same time. Use your psychic abilities to solve puzzles spanning both worlds, uncover deeply disturbing secrets, and survive encounters with The Maw – an entity born from an unspeakable tragedy.

The Medium is a third-person psychological horror game that features an innovative dual-reality gameplay, unique art style inspired by painter Zdzisław Beksiński, and original soundtrack co-composed by Arkadiusz Reikowski and Akira Yamaoka.


In my sometimes less-than-humble opinion, there are two kinds of games in the world: Game-games and games. Look, I’m joking, well, kind of. Let me explain: there are games where you actually have what seems like free choice. If you want to go all in and fight the high level characters, you most certainly can have at it and get humbled, like the zealous adventurer you are. Unfortunately, The Medium is the opposite of that: a walking simulator that tells what button to push and when to push it, where to walk and when to walk and also when to talk. I don’t like it. I want to run, jump, slash and meander. I want action and intensity, not to aimlessly walk in circles looking for a queue to push the X button.

Is anybody out there? Just nod if you can hear me.

Most interactive travels in the game present you with a setting viewed with a fixed, third-person camera as you walk from room-to-room and a Resident Evil type inventory system with the ability to combine items for puzzle solving and possibly more.

Something that did particularly catch my eye and make me go “hmmmm . . . ” was the fact that when looking in the below mirror, there was a strip on the rug that seemed to twinkle and glisten, no matter which angle I moved the camera, which gave me evidence that it wasn’t the mirror causing the anomaly:

See that funky strip on the rug?

That’s not saying The Medium is a bad game, it’s just not for me. I was stunned by some of the visuals that were displayed before the split screen duel-reality play, then the visual appeal seemed degraded ( which I vaguely remember an article confirming that degradation ). I played for a decent 3 hours on the game up until I reached the duel reality view at the camp. The whole premise of the game, being the main character is a medium named Marriane that exists in two different realities at once. Just after the start of the game, we are led to a funeral home and we meet Jack in the dark reality, that has recently died in the normal reality, then we are led to some kind of camp for investigations. This is where I stopped playing the game. I won’t go into any more details about the story, while the elements of the story did seem mildly interesting, it wasn’t good enough to keep me rattling my joystick and looking for a queue to hit X without it being dreadful and a chore. Luckily this game came with my Xbox Game Pass subscription. No love lost, no love found.

Recommendation:

★★☆☆☆ The Medium, an Microsoft Xbox Exclusive gets two stars out of five for lack of excitement and personal preference, however seems solid enough for story-game enjoyers to savor. If you want some, from what I saw non-wretched and light on actual vulgarities like lack of jump scares and gore then it may work even better for you in a search for a psychological survival horror game with class.

Intro video w/ credits

Guys and gals, until next time – may you find all the happiness that your life can fit in it’s happy spot – S.D. McKinley.

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Video Games: Immortals Fenyx Rising – First Thoughts

After having one of the busiest days in a long time. I really, really enjoyed playing this title, Immortals Fenyx Rising. The visuals are stunning and controls work almost flawlessly.

I didn’t even have one potion or upgraded armor . . . Then, I got in a fight with a bear and barely won:

Spoilers in the form of bear ☠️ death, cut scenes, descriptions of stamina system and resource farming.
This glowing Bear got slung into oblivion. I love watching the boar disappear, too, flying into his demise. 🤠